Line Rider Coming to iPhone

Posted on Thu, Sep 4, 2008 in Apple Gaming, News  

For those of you who may not be familiar with the internet phenomenon that is Line Rider, the premise is ridiculously simple: you have a boy on a sled, the boy rides the sled.  Of course, before that happens, you get the opportunity to draw in a course for him containing as many hills, jumps and ramps as you can possibly conceive. The little guy will then go down the course until he wipes out. 

The version for the iPhone and iPod Touch will follow this winning formula, along with the ability to both upload and download tracks from the Line Rider website. You’ll also be able to use a movie mode to watch how far your sledder manages to get.

We have over a million visitors to LineRider.Com every month, and our strong and vocal audience has been asking for an iPhone™/ iPod Touch™ version of Line Rider ever since the touch interface was introduced,” said Brian Fargo, chief executive officer of inXile entertainment Inc. “Line Rider is a natural fit for the iPhone as mobile users will be able to share their tracks and ride the lines almost anywhere now.

inXile will be bringing the title to the iPhone App Store sometime later this month, for the easy-on-the-wallet price of $2.99 USD. 

Check out the full press release after the jump.

NEWPORT BEACH, Calif. – Sept. 5, 2008 – inXile entertainment today announced they will release a version of the internet phenomenon Line Rider for the iPhone™ and iPod Touch™ in September 2008. The new version of Line Rider will be available on iTunes for $2.99 and will feature the ability to upload and download tracks on the web at the official Line Rider Website. Created in September of 2006, Line Rider was an immediate online sensation with millions of players worldwide and thousands of videos posted on YouTube.com showing off users “custom” Line Rider tracks.

“We have over a million visitors to LineRider.Com every month, and our strong and vocal audience has been asking for an iPhone™/ iPod Touch™ version of Line Rider ever since the touch interface was introduced,” said Brian Fargo, chief executive officer of inXile entertainment Inc. “Line Rider is a natural fit for the iPhone as mobile users will be able to share their tracks and ride the lines almost anywhere now.”

Line Rider ‘fan boy’ TechDawg will be collaborating with inXile to create some groundbreaking tracks that will be available for download from the Line Rider web site. The iPhone™ and iPod Touch™ version will feature a touch interface and will allow users to playback tracks in a ‘movie’ mode as well as upload tracks to the Internet for others to download and play. Players will be able to search for tracks by track name and/or author, rate other people’s tracks and browse the list of “Most Recent Tracks” as well as “Top Rated Tracks”.

Also scheduled for release in September 2008 is Line Rider™ 2: Unbound from Genius Products for Wii™, Nintendo DS™ and PC. These brand new games will feature new game modes, riders, community features and creative tools. Line Rider 2: Unbound is the next level in this gaming phenomenon and will feature 40 mind-bending puzzles created by the #1 Line Rider player in the world, TechDawg.

About inXile entertainment
Located in Newport Beach, California, inXile entertainment is a game development company that focuses on both licensed and original intellectual properties. Formed in late 2002 by Interplay Entertainment founder Brian Fargo, inXile entertainment develops for personal computers and the major console platforms including the Nintendo Wii™, Nintendo DS™, PLAYSTATION®3 (PS3™) computer entertainment system and the Xbox 360™ video game system from Microsoft. Their products include The Bard’s Tale and Line Rider. For additional information on InXile and its products, visit the website at http://www.inxile-entertainment.com.

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Nukoda Staff - who has written 269 posts on nukoda.com.


1 Comments For This Post

  1. Ryoh A Says:

    I’ve always thought this game was slot of fun on the website and also think that it would be great and intuitive in the Wii, DS, iPhone, and iPod touch. I would love to see them utilize the accelerometers to adjust the speed of the rider.

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