New Midnight Club Games Set for Release in 2008

Posted on Thu, Jul 3, 2008 in News, Sony PS3, Sony PSP, Xbox 360  

Midnight Club: Los Angeles on the 360 and PS3 has been pushed back to an October release. The 4th game in the popular Rockstar racing franchise will obviously take place in the streets of Los Angeles, taking cues from the recent Burnout Paradise in its open world structure.

This type of racer worked for some people, while some found it too open, and missed set tracks to race on. But there’s no reason why we can’t have both types of racer, is there. With the even more recent Race Driver GRID becoming one of the best racers in recent memory, Midnight Club will have to try hard to top it.

News was also released regarding the PSP version of the game, which will a completely new title, dubbed Midnight Club: LA Remix. This bodes well for the handheld title, and hopefully by being a separate game, it will feel more at home on Sony’s smallest console.

Both games are set to be released in October, and you can check out the press release in full by clicking through.

New York, NY – July 3, 2008

Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO) today announced a new release date for the fourth installment of its critically-acclaimed and genre-defining Midnight Club franchise, Midnight Club: Los Angeles. Set for release on October 7th in North America and October 10th in Europe and developed by series creator Rockstar San Diego, Midnight Club: Los Angeles will give gamers the unprecedented freedom to race through a hyper-realistic LA.

Rockstar San Diego has created a beautiful rendition of Los Angeles to race through at break neck speeds and explore at your own pace. With no tracks and no load times, Midnight Club: Los Angeles offers the ultimate freedom to play however you choose.

Also scheduled for release simultaneously, Midnight Club: LA Remix for the PSP® system will provide another incredible portable racing experience. Developed by Rockstar London, the game will take full advantage of the hardware to deliver the unrivaled sense of speed and style that the best-selling Midnight Club series is known for.

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This post was written by:

Sam Atkins - who has written 238 posts on nukoda.com.

Co-Owner of Nukoda, Sam is a UK based Games Journalist. Sam enjoys nearly all genres of game, though a good 100 hour play through of Final Fantasy X is unmatched.

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