Time flies when you’re having fun, or whatever, and the Freelance Police have the evidence to make that case in Sam and Max: The Mole, the Mob, and the Meatball – the third, funniest, and most brain-dead-easy of the Sam and Max season of point-and-click adventure games.
The mafia centric parody has our heroes in search of a mole within a mysterious mob, solving exceptionally simple brainteasers along the way. While the puzzles are clever and hilarious, they’re all instantly solvable.
You’ll never find yourself at a loss of what to do, which makes you feel extremely smart, even though you’re aware you just added two-and-two, or something equally as brainless.
It’s only appropriate to be gambling (and cheating, having hits put on comrades and to be making highly illegal deliveries, so our Freelance Policemen aren’t at a loss for entertaining things to do in this ironic twist of a story. Along the way they’ll take part in some seedy hypnotizing activities, and provide the most amounts of legitimate laughs in the season thus far.
Insult interrogations (Insultigations?), Yo-Momma jokes, and winning a hundred million dollar poker hand carry the comedy to a new level in the shortest, easiest, and most entertaining edition of Sam and Max yet.
Time is the lubricant in the cogs of TellTale Games’ funny-machine, and if there’s any indication as to what we can expect in the future, it’s higher quality comic, and fun-filled entertainment.
Just try and make the puzzles a little more difficult that “put the item you’re holding right now in the slot that’s in front of you right now”, and have the experience last longer than a couple hours – I was having too much fun, and it was over too soon.





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