Tag Archive | "FPS"

Sam’s Game of the Year Nomination

Thursday, December 31, 2009

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A year of sequels with a few original titles. By no means are any of these sequels bad, Left 4 Dead 2 remains one of my favourite games, but for the most part there is little innovation. For me I enjoy games that strive to be different, to travel off the beaten track and along [...]

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Quantum of Solace, Reviewed [360, PS3]

Wednesday, December 10, 2008

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Quantum of Solace is a true Bond shooter, but falls just a few steps short of being awesome. The gunplay is solid.  Mechanically speaking, this is the best James Bond game in a long time. The same engine that powers Call of Duty 4 proves itself capable of being dressed in a 007 skin, playing smoothly [...]

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Fallout 3, Previewed

Saturday, September 13, 2008

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Hidden somewhere under appropriately post-apocalyptic shades of grey and brown, there’s a deep Role Playing Game in Fallout 3.  Somewhere. Granted, it’s hard to demonstrate the intricacies of a naturally long game in such a lamentably short period of time, I’m confident that somewhere, somehow, Bethesda has the ingredients for next great blockbuster western RPG. So [...]

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PAX 08: Left 4 Dead, Previewed

Monday, September 1, 2008

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As I walked by the Valve booth, the television sets in front of the Left 4 Dead booth were not fully occupied. This greatly confused me, so I stood and watched a trio of players lay waste to the impending undead horde since I was unsure if the available controller was broken. But when “Francis [...]

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E308: New Wolfenstein Unveiled

Wednesday, July 16, 2008

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It looks like (though we aren’t 100% sure) that the Call of Duty 4: Modern Warfare engine is being used beyond the upcoming James Bond shooter. Activision recently showed off the newest version of Wolfenstein, something that’s been lightly chatted about, but still managed to surprise. The shooter looks to be a combination of first and [...]

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Announced: Raven Squad: Operation Hidden Dagger

Thursday, July 3, 2008

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How often do you wish that your RTS-commanded units would just shoot more accurately? They seem to go at it with an enemy squad for two or three minutes straight with slow deaths on either side – wouldn’t it just be better if you could pop in to the eyes of the squad leader and [...]

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New, totally awesome Brothers in Arms trailer, screens

Thursday, April 17, 2008

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Gamersyde has, on top of a few hot new screenshots, a freaking awesome trailer for Gearbox’s upcoming WWII, Unreal powered FPS, Brothers in Arms: Hell’s Highway. Being another World War II game immediately earns the game a suspicious red flag, and while it isn’t the most visually striking game ever, it does impress. On top [...]

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