Tag Archive | "Xbox Live Arcade"

Are You Smarter Than A 5th Grader Hits XBLA This Wednesday

Monday, October 27, 2008

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Microsoft’s Gamerscore Blog announced today that Are You Smarter Than a 5th Grader is coming to XBLA this Wednesday (10/29) for 1200 Microsoft Points.  If you are wondering where you were when they invented the digital chalkboard (pictured above) or why Jeff Foxworthy has his hand down his pants, then you are missing one important [...]

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Castle Crashers, Reviewed [XBLA]

Thursday, October 16, 2008

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Even jaded gamers can be pleasantly surprised.  When you’ve been around for this long, you eventually come to realize that most games won’t live up to their price tag.  But we stick around, because once in awhile the world gives us a Bioshock or Portal.  These are the rarities that remind us what video [...]

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Vigilante 8: Arcade on Xbox Live Arcade Nov. 5

Wednesday, October 8, 2008

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Activision is delivering the wholesome vehicular-combat goodness of Vigilante 8 to Xbox Live Arcade on Nov. 5. The game is an explosive boatload of mayhem, propelled by the four stroke cycle, machine guns, and a can-wreck attitude.  Battle online, splitscreen or in the solidarity of single player in the first Vigilante 8 title in a decade. No [...]

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Mega Man 9, Dated

Friday, September 19, 2008

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Mega Man exploded onto the gaming scene in 1987, and will soon be exploding onto the scene again, in downloadable form. Mega Man 9 will be available through Wii Ware on September 22, PlayStation Network on September 25, and Xbox Live Arcade October 1.  Three unique dates for the major platforms. Capcom started a sentence in their [...]

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PAX 08: Hidden Path Presents ‘Defense Grid: The Awakening’

Thursday, August 28, 2008

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Tower defense is an addictive genre, but the last time it was ever really ‘reinvented’ to feel fresh was in Q Entertainment’s PixelJunk Monsters. But now, someone’s finally stepped up to the plate and done the most obvious thing to totally jack the idea to new heights: space aliens, and stuff. Unveiled pre-PAX, Hidden Path’s upcoming [...]

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GC 08: Banjo-Kazooie Pre-order Bonus Revealed

Wednesday, August 20, 2008

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When Rare’s long awaited Banjo-Kazooie sequel was finally unveiled earlier this year, many gamers were left asking, “Where’s the platforming?” While Banjo-Kazooie: Nuts and Bolts looked gorgeous, and its new vehicle construction mechanic was intriguing, actual footage or screens of the fabled bear and bird duo hopping around on their own two feet was scarce. And yes, [...]

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Castle Crashers to Cost 1200 Microsoft Points

Thursday, August 14, 2008

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It’s official. The Behemoth artist Dan Paladin has announced that the developer’s upcoming multiplayer beat-em-up RPG will cost gamers 1200 Microsoft Points when it hits Xbox Live Arcade on the 27th of this month. For those of you keeping count, that puts Castle Crashers at the same price as Braid, XBLA’s other big August exclusive. This [...]

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Braid, Reviewed [XBLA]

Tuesday, August 5, 2008

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Braid is breathtaking. This isn’t hyperbole, exaggeration, or any kind of overstatement. You’ll undoubtedly be audibly wowed by the initial, and final scene, as well as everything in between. One of this Xbox Live Arcade title’s less appealing features, however, is the mundane platforming that makes up the entirety of the short-lived adventure. But with [...]

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Xbox Live Arcade Wednesday: Braid

Tuesday, August 5, 2008

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As a game, Braid is deceptively simple. The tutorial level offers basic platforming elements from the 8-bit era, complete with head-boppin’ baddies to kill them, platform jumping and ladder climbing. The twist, however, makes the game more Prince of Persia than Donkey Kong, as rewinding time in various aspects - from duplicating yourself, rewinding with [...]

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Geometry Wars Retro Evolved 2, Reviewed [XBLA]

Wednesday, July 30, 2008

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When Geometry Wars Retro Evolved was first released, gamers everywhere were hypnotized by the psychedelic splendor of its noisy neon aesthetic. On top of being seizure-inducingly flashy, GeoWars was a crazy amount of fun to play. Its addictive nature kept players coming back to hone their dual-analog shooting skills as they boosted their high score [...]

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